While there's not a vast wide open world such as Elden Ring or The Legend of Zelda: Breath of the Wild however, it was interesting to have a more expansive area to explore. The previous Diablo games had procedurally generated maps that were massive, but limited. While Fractured Peak was still restricted in its scope, it wasn't like I was confined to any map. There are horses available to purchase, but only after you complete some quests accessible later.
When I was playing the build I was captivated by the story of Diablo 4 as well as the way it was played. This isn't the same as what I experienced in Diablo 3 where it was the gameplay that kept me hooked but the storyline was quickly gone. Add to that an open world, I was more drawn to explore the world while considering what I could do to build my Barbarian. It's the combination of gameplay and story that makes my experience with Diablo 4 so interesting and should be similar for the fans when it comes out.
In spite of where Diablo 4 players come from or what their platform of choice may be Blizzard is announcing in a press release it will be the fourth installment of the series will have cross-platform play with no restriction on region, allowing friends to enjoy the game together , without limitations. Although Diablo 3 was one of the top-selling PC games of 2012 after the Ultimate Evil Edition came out for PS4 and Xbox One, it significantly increased the number of players playing the game. it was also the first Blizzard release on consoles in the current era of the company, and it set the tone towards Overwatch, Diablo 2: Resurrected and Diablo 4 to follow.
Due to the ease with which Diablo 3's gameplay was ported to consoles, gamers should be expecting the same level of quality from Diablo 4. The game's sequel will bring players back to the elements that is what made Diablo so beloved at the time as well as embracing aspects of Diablo 3 that were generally considered good. However, this doesn't mean that Diablo 4 is just the amalgamation of the best parts - it is introducing an open world to Diablo and a degree of customization that's equally exciting for players as it is ambitious for the game's developers.
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